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01 / FLAGSHIP PROJECT

A Knight With 2 Guns: Trapped Without a Sun

A knight, two guns, and a completely unreasonable amount of enemy wave math.
A 3D third-person action game built as the technical centerpiece of the portfolio. The visual assets are largely KayKit; the systems underneath are mine.
DROP YOUR GAMEPLAY CLIP IN
assets/games/knight/
THE ACTUAL STUFF

WHAT I BUILT

The point of this project was not to prove I could make pretty character art. It was to make a pile of systems talk to each other without the whole thing exploding.

UNITYC#WAVE SCALINGCOMBAT STATE MANAGEMENT
Wave scaling
Combat state management
Enemy spawning
Custom shaders
Particle effects / Attack Vfx
Third-person Freelook camera
Combat UI
Score / wave tracking
THE BREAKDOWN

HOW I BUILT IT

System architecture diagram for A Knight With 2 Guns showing wave system, entities, player states and enemy behaviour
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